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I'm Jones.

High Level
  • 15+ years visual media design

  • 8+ years project management

  • 3+ years gaming and software (Unity/ C#)

A Bit More

I have experience collaborating with senior management of fortune 500 companies, pitching high quality concepts, implementing new processes of design production, and leading teams forward on a strict schedule and budget, production for top-tier design firms.

 

I also have a strong background in asset and office management, excellent project management and leadership skills, and a creative eye for detail and product’s needs.

 

I’ve worked with major IPs such as Call of Duty, APEX, Harry Potter, Nintendo, Despicable Me, Spider-Man, Sesame Street, Dreamworks, King Kong, and even Spielberg projects!

Personal Achievements
  • Was on the opening design team for Skull Island: Reign of Kong at Islands of Adventure

  • Reviewed my (confidential) VR production with Steven Spielberg

  • Collaborated with Peter Jackson on design package

  • Collaborated with Shigeru Miyamoto on AR interactive

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