I'm Jones.
High Level
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15+ years visual media design
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8+ years project management
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3+ years gaming and software (Unity/ C#)
A Bit More
I have experience collaborating with senior management of fortune 500 companies, pitching high quality concepts, implementing new processes of design production, and leading teams forward on a strict schedule and budget, production for top-tier design firms.
I also have a strong background in asset and office management, excellent project management and leadership skills, and a creative eye for detail and product’s needs.
I’ve worked with major IPs such as Call of Duty, APEX, Harry Potter, Nintendo, Despicable Me, Spider-Man, Sesame Street, Dreamworks, King Kong, and even Spielberg projects!
Personal Achievements
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Was on the opening design team for Skull Island: Reign of Kong at Islands of Adventure
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Reviewed my (confidential) VR production with Steven Spielberg
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Collaborated with Peter Jackson on design package
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Collaborated with Shigeru Miyamoto on AR interactive